Argon-Runtime-Setup
Why is there a Runtime Setup
Argon adds components to your objects.
Some of these components need to run extra machinery in your scene to be useful.
For example, the Headline Display commands needs a mechanism for showing text on a UI document.
To get that mechanism, it asks an instance of SceneServices for an instance of IHeadlineDisplay.
So, you need:
- an instance of SceneServices in your scene
- an IHeadlineDisplay component to supply to SceneServices
Luckily, this is all set up for you already in the ARGON_DefaultPlayer.prefab. Just find it (under Assets >> Argon >> DefaultPlayer) and add it to your scene.
The DefaultPlayer prefab has an instance of SceneServices and an object with a IHeadlineDisplay component (named HeadlineFeedback).
The DefaultPlayer prefab has all of the components you need to make all of your Argon components work.